I only released one game to the public which was underwhelming and looking back I know it was shoddy work. As such, I'm interested in developing smaller projects to gain further experience in game development.
Development Log
Bullet Hell Jam 5 (10th May 2024 - 19th May 2024) I had developed a game in Unity for my first ever Game Jam; it was called Relentless Ricochet.
Mini Jam 159 (24th May 2024 - 27th May 2024) - I had developed my first "game" in Godot though it was definitely incomplete. It was called Martian Diver.
The Secret Cult Horror Jam (7th June 2024 - 17th June 2024) - I developed my first PSX inspired game to actually be released to the public; the game had no true title so was simply named 'PSX Secret Cult'
GameDev.tv Halloween Jam 2025 (11th October 2025 - present) I developed what I consider my best project for a game jam in Godot.