Update V1.01
Relentless Ricochet » Devlog
- Updated the player's weapon/blaster model and gave it a texture. It is now far more detailed than it's previous version was.
- Slightly restructured levels.
- Made visibility improvements to levels.
- Increased enemy spawn positions, as the game didn't feel too 'bullet hellish' on first release.
- Increased the detection radius for the standard gunner enemy (who turns to face player, firing at the player's location)
- Increased scientist spawn positions.
- Updated visuals for loading screen.
- Added ability to exchange current sanity for health (Hold 'E' to exchange - 0.25 Sanity for + 10 health)
- Fixed incorrect colours on HUD.
- Fixed sanity effects; they're now far more apparent (as originally intended) [Shown in the uploaded image for this post]
Relentless Ricochet
The bullets won't stop... including your own.
Status | Released |
Author | Jogglebrott |
Genre | Shooter |
Tags | 3D, Aliens, Atmospheric, Bullet Hell, lone-survivor, Low-poly, Sci-fi, Short, Top-Down, Top down shooter |
Languages | English |
More posts
- Update V1.02May 20, 2024
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