Telekinitest
Telekinitest is a very, very short prototype third person 3D game controlling an alien special agent as they practice their telekinetic powers. Unfortunately, their powers only work on their fellow subordinates.
Eliminate the targets using only your telekinesis. Grabbing them directly with telekinesis instantly ellminates the target, then you must use their dangling body as a weapon against the others *by activating the large red button(s) in each level.
- Pause the game with 'P'.
- Move forward with 'W' (you cannot move left, right or backwards)
- Look around with your mouse's movement.
- Use your telekinesis by holding Right Click.
- Move the held enemy closer by using Mouse Scroll DOWN.
- Move the held enemy farther away by using Mouse Scroll UP.
- "Tab-out" of the game using 'Escape'
This game was developed within the 72 hour time-frame for Mini Jam 216; Psionic. The theme of the Jam was 'Psionic' and the limitation of the jam was 'Enemies as weapons' which is incorporated through the use of telekinetic powers to grab, move and launch enemies as a projectile weapon.
Unfortunately, I was not able to allocate much time to this project (approximately 10-15 hours) and my computer was consistently encountering a black-screen issue - as a result the game has an unpolished feel with only three small levels and a janky player movement animation. It also has missing intended features such as launching enemies directly at another enemy to kill them or even more basic features such as the possiblity of moving backwards.
- PLAY FULLSCREEN or else the mouse wheel will scroll the page instead.
- Held enemies can get stuck in the floor or the ceiling.
- When this happens, you will likely need to restart the level by pausing the game with 'P' and clicking 'Restart Level'.
- The enemies seem to become far less controllable when this happens, with their speed ramping up considerably.
- The player moves very 'jank' (the animation does not smoothly loop)
This game was developed solo (models, code etc.) by myself. Free assets used in the creation of this project are:
- Universal Sound FX by Imphenzia for powers and barrel explosion SFX.
| Published | 2 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Jogglebrott |
| Genre | Puzzle |
| Tags | 3D, Aliens, Low-poly, Short, Superpowers, telekinesis, Third Person |
| Content | No generative AI was used |









Comments
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It's very hard to tell which alien you are going to pick up. Please add a crosshair or something.